ADVR Beta 0.2 released


Beta 0.2 has been released which features mostly many bugfixes that have been found by the community. There is also a bit of new content, like challenge rooms, a minimap, a wight champion enemy, more variety in the dungeons and 3 new items. Have fun!


additions:
- reintroduced the mini map (access it through your quick inventory)
- added 3 new items
- added more variety to overgrown dungeon (8 new rooms)
- added more variety to withered dungeon (4 new rooms)
- chandliers can now be hit and they fall down and set your enemies on fire
- added challenge rooms that close the doors when you enter. Kill all enemies to progress.
- there is now a max limit on some items, so you don't get items that don't stake more than once
- items like burning knifes, burning blade, etc. do now stack the more you pick up of them (e.g. chance to set on fire with 1 burning blade: 33%, 2: 66%, 3: 99%, damage is also scaled)
- 3 new commands in the ingame console (fog, camera clipping distance, teleportshop)
- crawling wight now has a hit animation
- increased damage on the bow significantly, but it now has a limited amount of uses
- new sounds for sword equip, ancient coin pickup and boss door open

changes/fixes:
- fixed spikes doing only damage once
- fixed getting stuck halfway in the ground e.g. when you are near a pit
- fixed the black market dealer being buggy on death
- you now don't get instakilled by pits
- enemy sword attacks can't be parried with you hands anymore
- clipping through cell doors should now be much harder
- improvements and bugfixes to the generator
- improved levitation effect so you don't get stuck on the ceiling anymore 
- fixed homing knifes targeting dead enemies
- fixed movement being slidey
- increased damage of poison potion on enemies
- levitation potion now works on enemies
- health potion now works on enemies

Files

ADVR_b02.zip 53 MB
Apr 10, 2020

Get Ancient Dungeon Beta

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